Skip to main content

Launch and run a game

The Play button opens the mode picker. In a live session, you host and everyone plays at the same time: Classic, Teams, or Elimination. In a self-paced session, everyone moves at their own pace, with no host.

Classic

Everyone plays together, paced by the host. The lobby shows the QR code, join link, PIN, and connected player list.

  • Players join from their phone with the PIN or QR code.
  • Latecomers can join at any time; during a question, they answer with the time left.
  • The host can remove a player, change the theme, and adjust settings for this session.
  • After each question: results, optional explanation, leaderboard, then the next question.

Good to know

Before launch

Make sure the quiz is saved, correct answers are marked, and useful explanations are written. To publish the same PIN and QR code ahead of time, enable Prepare this session in advance and reserve them for 7 or 30 days.

Good to know

In the lobby

Put the host screen on the projector. Keep the QR code visible long enough and confirm the expected player count.

Good to know

During play

End a question when everyone has answered, and use the leaderboard to bring energy back between rounds.

Good to know

Resume or end

At the top of the dashboard, “In progress” lists the sessions you launched that have not ended. “Resume” reopens the host screen of a live session, for example after a tab was closed: participants are still there. “End the session” stops it for everyone; the questions already played stay in a report marked “interrupted session”. For a self-paced session, the card opens its follow-up page, and “Close the session” ends it.

Still have a question?

Tell us what you are trying to do. We are here to help.

Contact support